Esports tournament organization: from qualifier to final
If you are planning a tournament, a league or a community series, we take care of everything from the rulebook, sign-ups and admins to the final on stage, and the live stream as well if you like. We did this most recently at the R6 Central Combine 2026, an official Ubisoft tournament that we run on Ubisoft’s behalf, and the final in Düsseldorf was sold out.
team sign-ups at the R6 Central Combine 2026
team sign-ups at Brawl Stars Challengers DACH 2026
views on X around the R6 Central Combine 2026
concurrent viewers at the Combine final in Düsseldorf
Your tournament runs on our own platform
For sign-ups, brackets and results we use Ebattle.gg, a tournament platform we run ourselves, where players, casters and organizers find everything in one place, whether it is a community cup or an international tournament.
On match days our admins look after the teams in German and English, answer their questions and make sure the schedule holds. At the R6 Central Combine 2026, for example, the teams came from Europe and the MENA region.
What we take care of
Format and rulebook
We set the mode, schedule and rulebook to fit the game, the number of participants and your goal, and if you like, we also align them with official circuits such as the EML Challenger Circuit.
Sign-ups and brackets
Registration, check-in, brackets and results run on Ebattle.gg, and we write to the participants in German and English along the way.
Admins and support
On every match day tournament admins are on hand to answer the teams’ questions, settle disputes under the rulebook and keep an eye on the schedule.
Live stream with casters
We broadcast on Twitch, YouTube or TikTok with casters, overlays and clips, and if you like, we add co-streams in several languages.
Offline final
For the final we provide the stage, lighting, cameras and gaming stations and write the run of show, and there is also a side program for players and guests.
Reporting
After the tournament you get the figures on participants, watch time and viewers, the results of our surveys among teams and visitors and all content for your channels.
Casters, hosts and admins from one team
We provide the complete team for your tournament, so casters, hosts, observers and admins as well as the people for camera and production. The experience for this comes from the four years in which we produced the German-language broadcasts of Ubisoft’s international Rainbow Six events.
For up-and-coming casters we also run our own community caster program, and at the R6 Central Combine 2026 eight community casters co-streamed in five languages this way. If you already have your own talent, we are happy to bring them on board.
The format follows your goal
Whether it becomes an online tournament, a LAN or a stage in front of an audience, we plan it around your goal and your budget. Many series also combine both, with open online qualifiers first and then a final on site.
Online
For an online tournament we take care of sign-ups, brackets, admins and support and stream on Twitch, YouTube or TikTok, including overlays, clips and social media. That is also how all four open qualifiers of Brawl Stars Challengers DACH 2026 ran.
On site we provide the stage, lighting, cameras and gaming stations and also run the tournament itself. The top 4 of Brawl Stars Challengers DACH 2026, for example, played their final on the Dokomi gaming stage in Düsseldorf.
Top 4 in the final Dokomi Düsseldorf
View the Brawl Stars case study →How we work
To get started, a short conversation by email, phone or video call is enough, in which you tell us the game, the audience, the timing and the budget.
After that we show you what your budget can achieve and where sponsors or partners can come in.
We work out the format, schedule and scope, from tournament operations only to a full production, and then send you a quote with fixed line items.
From the first sign-up to the award ceremony you have one dedicated contact person.
At the end we give you the key figures and the participants’ feedback, along with all content for your own channels.
Tournaments we delivered recently
An official Ubisoft tournament that we developed and have run on Ubisoft’s behalf every year since 2023. In 2026 it went over five stages with three open qualifiers up to the final at Ubisoft in Düsseldorf.
Since 2023 every year 240 visitors, sold out
View case study →
We ran the Challengers region for Germany, Austria and Switzerland on behalf of BLAST and in cooperation with Supercell, from the open qualifier all the way to the Dokomi stage.
$25,000 prize pool 98,400 live views
View case study →“The atmosphere was even better than last time.”Guest, visitor survey on the R6 Central Combine 2026 final
Frequently asked questions about esports tournaments
What does an esports tournament cost?
It mainly depends on whether the tournament runs only online or gets an offline final, how many teams and match days there are and whether a live stream with casters is part of it. A pure online tournament with sign-ups, brackets and admins therefore costs considerably less than a final with stage, audience and production. If you send us the game, the time frame and a rough budget, you get a quote with fixed line items from us.
Online tournament or offline final: which fits?
With an online tournament you reach many teams with little effort, and a final on site then adds an audience, photos and content for sponsors. That is why we combine both for many series, with open online qualifiers first and then a final on stage, as at the R6 Central Combine and Brawl Stars Challengers DACH.
Which games do you cover?
We have the most experience with Rainbow Six Siege and Brawl Stars. For other games the process works the same way, with format, rulebook, sign-ups and admins and a stream too if you like, so just get in touch with us about your game.
Can you stream the tournament too?
Yes, we broadcast on Twitch, YouTube or TikTok with casters, overlays and clips, either from our production studio in Holzheim or directly from the event. The final of the R6 Central Combine 2026, for example, went out live on the official Rainbow6 channel.
What do we get after the tournament?
You get the key figures from us, such as participants, watch time and viewers, together with the participants’ feedback from our surveys. We also hand over all content that you can use on your own channels.
Where do you operate?
We are based in Holzheim near Limburg an der Lahn, in the centre of Germany and close to the A3 motorway, and we come to wherever your tournament takes place, across Germany, Austria and Switzerland, to Frankfurt and Cologne as well as to Hamburg, Berlin or Munich. We also run online tournaments for teams from all over Europe and the MENA region.
Let’s talk about your tournament
Just send us the game, the time frame and a rough budget to info@gamecatering.de or give us a quick call, and you will get a quote with fixed line items from us.
Photos R6 Central Combine: FastColin
